en:rpd:treasure
Table of Contents
Treasure
Treasure refers to valuable items found in the dungeon that can benefit the hero during their quest.
Types of Treasure
- Gold Coins: The primary currency used to purchase items from shops
- Artifacts: Powerful unique items with special abilities
- Ring: Accessories that provide various bonuses
- Wand: Magical items that cast spells
- Potion: Consumable items with beneficial effects
- Scroll: Consumable items with magical effects
- Key: Used to unlock doors and chests
Locations
- Chests: Treasure can be found in various types of chests throughout the dungeon
- Special Rooms: Treasure rooms contain multiple valuable items
- Enemies: Defeated enemies may drop treasure
- Shops: Treasure can be purchased from shopkeepers using gold
- Statues: Golden statues may be found in certain areas
Mechanics
- Drop Rates: Different enemies have different chances to drop treasure
- Treasure Maps: Some scrolls reveal the location of hidden treasure
- Looting Enchantment: Weapons with looting enchantments increase treasure drops
- Level-based: Higher dungeon levels generally contain more valuable treasure
Content Verification
- Java Classes: Item.java
- Gold implementation: Gold.java
- Treasure generation: Generator.java
- String resources: strings_all.xml
- Machine-readable data: mr:treasure
en/rpd/treasure.txt · Last modified: by 127.0.0.1

