en:rpd:warlock_subclass
Table of Contents
Warlock
Warlock is a hero subclass for the Mage class in Remixed Dungeon. After killing an enemy, the Warlock consumes its soul, which heals wounds and satisfies hunger.
Description
After killing an enemy, the _Warlock_ consumes its soul. This heals his wounds and satisfies his hunger. This unique ability allows the Warlock to sustain themselves in the dungeon by defeating enemies, making them a self-sufficient class that can recover from battles.
Abilities
- Soul Consumption: After defeating an enemy, the Warlock consumes its soul
- Healing Effect: Soul consumption heals wounds sustained in combat
- Hunger Satisfaction: Soul consumption satisfies the hero's hunger, reducing the need for food items
- Sustainable Combat: The Warlock can potentially fight for longer periods without external resources
Playstyle
The Warlock playstyle focuses on:
- Aggressive Combat: Actively seeking out enemies to consume their souls
- Self-Sufficiency: Reducing reliance on healing items and food by using defeated enemies
- Sustained Battles: Maintaining health and satiation during longer dungeon runs
- Resource Recycling: Converting enemies into healing and satiation resources
Equipment Synergy
- Works well with weapons that can quickly defeat enemies for soul consumption
- Benefits from items that increase damage output for faster kills
- Effective with equipment that enhances survivability during combat
Code References
- HeroSubClass.java - Warlock subclass definition
- String resources - Warlock name and description
- Russian string resources - Russian localization
Related
- Mage Class - The parent class for Warlock
- Hero Subclasses - All subclasses in the game
- Battle Mage - Another Mage subclass
- Playable Classes - All playable character classes
- Hunger - Detailed information about hunger mechanics
en/rpd/warlock_subclass.txt · Last modified: by 127.0.0.1

