en:rpd:weight
Table of Contents
Weight
Weight refers to the burden system in Remixed Dungeon that affects the hero's movement speed and ability to carry items.
Weight Mechanics
- Every item has a weight value
- Carrying too much weight slows the hero down
- Maximum carrying capacity is based on strength
Weight Categories
- Light Load (0-1.0x): No movement penalty, normal speed
- Medium Load (1.0-2.0x): 1.5x slower than normal
- Heavy Load (2.0-3.0x): 2x slower than normal
- Overloaded (>3.0x): 3x slower than normal, can't run
Managing Weight
- Stronger heroes can carry more weight before penalties
- Ring of Haggler can reduce item weight
- Upgrade strength with Potions of Strength to carry more
- Drop unnecessary items to reduce weight
Item Weights
- Gold weighs 0.0 per gold piece
- Food items typically weigh 1-2
- Lighter items are generally more efficient to carry
Strategy
- Prioritize high-value, low-weight items
- Avoid over-carrying unnecessary equipment
- Consider leaving items in your tomb when upgrading
- Balance carrying useful items vs. maintaining mobility
Related
- Strength - Affects carrying capacity
- Items - All items with their weight values
- Backpack - Inventory management
- Belongings - Inventory system
Content Verification
- Information source: Belongings.java and Hero.java
- Weight mechanics verified against actual game code
en/rpd/weight.txt · Last modified: by 127.0.0.1
