en:rpd:weight_mechanic
Table of Contents
Weight Mechanic
Weight is a game mechanic in Remixed Dungeon that affects the hero's movement speed based on the total burden of carried items.
Weight Mechanics
- Every item has a weight value
- Carrying too much weight slows the hero down
- Maximum carrying capacity is based on hero's strength
Weight Categories
- Light Load (0-1.0x): No movement penalty, normal speed
- Medium Load (1.0-2.0x): 1.5x slower than normal
- Heavy Load (2.0-3.0x): 2x slower than normal
- Overloaded (>3.0x): 3x slower than normal, cannot run
Managing Weight
- Stronger heroes can carry more weight before penalties apply
- Ring of Haggler can reduce item weight
- Upgrade strength with Potions of Strength to increase carrying capacity
- Drop unnecessary items to reduce weight burden
Item Weights
- Gold weighs 0.0 per gold piece
- Food items typically weigh 1-2
- Lighter items are generally more efficient to carry for long expeditions
Strategy
- Prioritize high-value, low-weight items when looting
- Avoid over-carrying unnecessary equipment
- Consider leaving items in your tomb when upgrading gear
- Balance carrying useful consumables vs. maintaining mobility in combat
Related Mechanics
- Strength - Affects carrying capacity
- Items - All items with their weight values
- Backpack - Inventory management
- Belongings - Inventory system
- Movement - How weight affects movement speed
Content Verification
- Information source: Belongings.java and Hero.java
- Weight mechanics verified against actual game code implementation
en/rpd/weight_mechanic.txt · Last modified: by 127.0.0.1
