mr:albino_mob
Table of Contents
mr:albino_mob
Machine-readable reference page for Albino mob in Remixed Dungeon.
Java Implementation
Class File:
- File: Albino.java
- Package: com.watabou.pixeldungeon.actors.mobs
- Extends: Rat
- Entity Kind: Albino
Stats:
- HP: 15 (fixed)
- Defense: Inherits from Rat
- Damage: Inherits from Rat
Special Abilities:
- Bleeding Attack: 50% chance on hit to apply Bleeding buff
- Bleeding level: Equals damage dealt
Code Implementation
```java public class Albino extends Rat {
{
hp(ht(15));
}
@Override
public int attackProc(@NotNull Char enemy, int damage) {
if (Random.Int(2) == 0) {
Buff.affect(enemy, Bleeding.class).level(damage);
}
return damage;
}
} ```
Spawn Location
Dungeon Depth:
- Sewers (depth 1-5)
- Rare spawn variant of Rat
Spawn Conditions:
- Random chance replacement for normal Rat
- No special spawn requirements
String Resources
English (values/strings_all.xml):
- Albino_Name - Display name
- Albino_Info - Description text
Russian (values-ru/strings_all.xml):
- Albino_Name - Russian name
- Albino_Info - Russian description
Game Integration
Badge System:
- File: Badges.java
- Badge: RARE_ALBINO
- Validation: validateRare(Mob mob) checks for instanceof Albino
Mob Factory Registration:
- File: MobFactory.java
- Registered via: registerMobClass(Albino.class)
- Entity Kind: “Albino”
Drops
Loot Table:
- Inherits from Rat parent class
- No unique drops
Behavior
AI Pattern:
- Inherits from Rat
- Standard melee aggression
- No special AI behaviors
Resistances
Immunities:
- Inherits from Rat
- No unique immunities
Weaknesses:
- No unique weaknesses
Related Entities
Parent Class:
- mr:rat_mob - Rat base mob
Similar Mobs:
- mr:gnoll_mob - Sewers mob
- mr:crab_mob - Sewers mob
Buffs Applied:
- mr:bleeding_buff - Bleeding damage over time
Wiki Pages
Code References
- Class implementation: Albino.java
- Badge validation: Badges.java:792
- Mob factory: MobFactory.java:148
- Bleeding buff: Bleeding.java
mr/albino_mob.txt · Last modified: by 127.0.0.1
