mr:blank_scroll_item
Table of Contents
Blank Scroll Item - Code References
Entity Information
- Entity Kind: blank_scroll
- Entity Type: Item (Scroll)
- Namespace: mr: (machine-readable)
Java Classes
- Main Class: BlankScroll.java
- Package: com.watabou.pixeldungeon.items.scrolls
- Extends: Scroll
- Key Properties:
- image = ItemSpriteSheet.SCROLL_BLANK
- stackable = true
- isIdentified() = true (always identified)
- price() = 10 * quantity
JSON Configuration
This entity is implemented in Java, no JSON configuration exists
String Resources
<string name="BlankScroll_Name">blank scroll</string> <string name="BlankScroll_ReallyBlank">You read the blank scroll... Nothing happens.</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Game Mechanics
- Arcane Stylus Conversion: When used with an Arcane Stylus, transforms into a random scroll
- Transmutation Well: Can be thrown into a Well of Transmutation to become a random scroll
- Potion of Invisibility: Can “moisten” up to 3 scrolls into blank scrolls
- Reading Behavior: When read, nothing happens except a message (collects back to inventory)
Related Files
- Sprite: item_BlankScroll.png, blank_scroll_item.png
- Item Factory Registration: ItemFactory.java
- Parent Class: Scroll.java
Tags
mr/blank_scroll_item.txt · Last modified: by 127.0.0.1
