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mr:candy_item

Candy Item

Candy Item

Java Classes

JSON Configuration

This entity is implemented in Java, no JSON configuration exists

String Resources

<string name="Candy_Name">candy</string>
<string name="Candy_Info">This candy looks so pretty and it smells good too. Do you really need to give it to someone else?</string>
<string name="Candy_Warning_1">You shouldn't have eaten that candy. You promised to give it to someone else. It doesn't seem to affected you in any way though, your hunger wont go away, it\'s just candy after all.</string>
<string name="Candy_Warning_2">Now you really had to much. Your tummy hurts because you ate to much candy.</string>

Lua Scripts

This entity is implemented in Java, no Lua script exists

Behavior

  • Consumption: When eaten, displays warning message (Candy_Warning_1)
  • Hunger: Does not satisfy hunger (unlike regular food)
  • Visual Effect: Shows FOOD spell sprite when consumed
  • Sound: Plays SND_EAT sound effect
  • Time to Eat: Uses Food.TIME_TO_EAT constant
mr/candy_item.txt · Last modified: by 127.0.0.1