mr:combo_buff
Table of Contents
Combo Buff - Code References
Java Classes
JSON Configuration
This entity is implemented in Java, no JSON configuration exists
String Resources
<string name="ComboBuff_Name">Combo</string> <string name="ComboBuff_Info">The next attack will be a combo attack.</string> <string name="Combo_Combo">%d hit combo!</string> <string name="Badges_MasteryCombo">7-hit combo</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Behavior
- Applied to Gladiator subclass when using melee weapons
- Tracks consecutive hits (count variable)
- At 3+ hits, deals bonus damage: (damage * (count - 2) / 5f)
- Badge validation for 7-hit combo mastery
- Buff duration decreases with higher combo count (1.41f - count / 10f)
- Resets when attack misses or different action is taken
Related mr Entities
- Gladiator Armor - Armor related to Gladiator
- Short Sword - Example melee weapon
- Buffs - Buff system category
mr/combo_buff.txt · Last modified: by 127.0.0.1

