mr:deathling_mob
Table of Contents
Deathling Mob
Deathling is a mob in Remixed Dungeon that is summoned by the Summon Deathling spell. It is an undead flying creature that acts as a temporary ally in combat.
Java Classes
- Deathling.java - Main mob implementation
- SummonDeathling.java - The spell that summons Deathling mobs
JSON Configuration
- Deathling.json - Sprite configuration
String Resources
<string name="Deathling_Name">deathling</string> <string name="Deathling_Gender">masculine</string> <string name="Deathling_Name_Objective">deathling</string> <string name="Deathling_Desc">The Deathling is a soul of a fallen hero who was unlucky enough to be summoned by a fellow adventurer, who practices necromancy.</string>
Stats
- Health: 4 (base) + modifier based on owner's level and skill
- Damage: 1-4 + modifier
- Defense: 1 + modifier
- Flying: Yes
- Undead: Yes
- Experience: 0 (gives no experience when killed)
- Max Level: 32
- Carcass Drop Chance: 0%
- Base Speed: 1.1x
- Skill Level: 3
Behavior
- Summoned by the Summon Deathling spell
- Stats scale with the summoner's level and skill level using the formula: modifier = hero.lvl() + hero.skillLevel()^2
- Acts as a temporary ally in combat
- Health is fully restored on first spawn (firstAct flag)
- Stats adjustment happens in the
act()method each turn
Implementation Details
- Implemented in Java at
com.nyrds.pixeldungeon.mobs.common.Deathling - Uses
getOwner()method to reference the summoner - Stats adjustment happens in the
act()method each turn - Defense and attack skills scale with the modifier
- Damage range: 1 to (4 + modifier)
- Damage reduction (DR) equals the modifier
Lua Scripts
This entity is implemented entirely in Java, no Lua script exists
Related mr: Entities
mr/deathling_mob.txt · Last modified: by 127.0.0.1

