mr:elf_class
Table of Contents
Elf Class - Code References
Java Classes
JSON Configuration
<code json>
{
"ELF": {
"weapon": {
"kind": "ElvenBow",
"identified": true,
"level": 1
},
"items": [
{
"kind": "CommonArrow",
"quantity": 20,
"identified": true
},
{
"kind": "ElvenDagger",
"identified": true
}
],
"quickslot": [
{
"kind": "CommonArrow"
},
{
"spell": "MagicArrow"
}
],
"immunities": [
"Roots"
],
"magicAffinity": "Elf",
"str": 9,
"hp": 15
}
}
</code>
String Resources
<string name="TXT_CLASS_ELF">Elf</string> <string name="ELF_NAME">elf</string> <string name="Hero_Info_Elf_1">The Elf is a hero class in Remixed Dungeon with natural magic affinity and unique abilities. The Elf has enhanced natural speed and immunity to root effects.</string> <string name="Hero_Info_Elf_2">Starting Equipment:\n- Elven Bow +1\n- 20 Common Arrows\n- Elven Dagger\n- Magic Arrow Spell\n- Cloth armor</string> <string name="Hero_Info_Elf_3">Class Stats:\n- Strength: 9 (Lower than other classes)\n- Health Points: 15 (Lower than most classes)\n- Natural Speed: 1.5× (Faster than other classes)\n- Immunity: Immune to root effects (no movement speed penalty)</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Related mr Entities
mr/elf_class.txt · Last modified: by 127.0.0.1
