mr:frost_buff
Table of Contents
frost_buff - Code References
Java Classes
- Frost.java - Main frost buff implementation
JSON Configuration
This entity is implemented in Java, no JSON configuration exists
String Resources
String resources available in multiple languages:
Lua Scripts
This entity is implemented in Java, no Lua script exists
Implementation Details
- Package: com.watabou.pixeldungeon.actors.buffs
- Base Class: FlavourBuff
- Duration: 5 seconds (base)
- Effect: Paralyzes target, freezes items
- Icon: BuffIndicator.FROST
- Sprite State: CharSprite.State.FROZEN
Mechanics
- Paralysis: Target is paralyzed while frozen
- Item Freezing: Can freeze potions carried by target (shatter effect)
- Damage Interaction: Buff is removed when target takes damage
- Resistance: Duration affected by RingOfElements.Resistance
- Visual: Target sprite shows FROZEN state
Related mr Entities
- Burning (Buff) - Opposite fire damage over time buff
- Poison (Buff) - Damage over time buff
- Paralysis (Buff) - Similar immobilization effect
- Ring of Elements - Provides resistance to frost
mr/frost_buff.txt · Last modified: by 127.0.0.1

