mr:ignite_spell
Table of Contents
ignite_spell - Code References
Java Classes
- Ignite.java - Main spell implementation
- Spell.java - Base spell class
- SpellHelper.java - Spell helper utilities
JSON Configuration
This entity is implemented in Java, no JSON configuration exists
String Resources
<string name="Ignite_Name">Ignite</string> <string name="Ignite_Info">Creates a burst of flames at the target location</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Implementation Details
- Package: com.nyrds.pixeldungeon.mechanics.spells
- Targeting Type: TARGET_CELL (targets a specific cell)
- Magic Affinity: ELEMENTAL
- Spell Level: 2
- Image ID: 1
- Spell Cost: 2 magic points
- Texture: spellsIcons/elemental.png
Effects
- Creates flame particles at target location
- Spawns Fire blob (5 strength) at target cell
- Uses Ballistica for targeting validation
Related mr Entities
mr/ignite_spell.txt · Last modified: by 127.0.0.1

