mr:spider_guard_mob
Table of Contents
Spider Guard Mob - Code References
Java Classes
JSON Configuration
Note: SpiderGuard migrated from Java (`SpiderGuard.java`) to JSON data (`mobsDesc/SpiderGuard.json`) + Lua (`scripts/mobs/SpiderGuard.lua`).
{
"name" : "SpiderGuard_Name",
"entityKind" : "SpiderGuard",
"attackSkill" : 17,
"defenseSkill" : 15,
"dmgMin" : 8,
"dmgMax" : 14,
"dr" : 7,
"str" : 12,
"ht" : 35,
"exp" : 4,
"maxLvl" : 10,
"baseSpeed" : 1.2,
"attackDelay" : 1,
"lootChance" : 0.067,
"loot" : { "kind": "MysteryMeat" },
"scriptFile" : "scripts/mobs/SpiderGuard",
"canBePet" : true
}
String Resources
<string name="SpiderGuard_Name">spider guard</string> <string name="SpiderGuard_Gender">masculine</string> <string name="SpiderGuard_Name_Objective">spider guard</string> <string name="SpiderGuard_Desc">Much like soldiers, spider guards are sworn to protect their kingdom. The guard's venom is used to immobilize their target, causing paralysis and making them an easy prey.</string>
JSON Configuration
{
"name" : "SpiderGuard_Name",
"entityKind" : "SpiderGuard",
"attackSkill" : 17,
"defenseSkill" : 15,
"dmgMin" : 8,
"dmgMax" : 14,
"dr" : 7,
"str" : 12,
"ht" : 35,
"exp" : 4,
"maxLvl" : 10,
"baseSpeed" : 1.2,
"attackDelay" : 1,
"lootChance" : 0.067,
"loot" : { "kind": "MysteryMeat" },
"scriptFile" : "scripts/mobs/SpiderGuard",
"canBePet" : true
}
Lua Scripts
- `scripts/mobs/SpiderGuard.lua` — stun proc (10% chance for 3 turns)
Related mr Entities
mr/spider_guard_mob.txt · Last modified: by 127.0.0.1
