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mr:warden_subclass

Warden Subclass - Code References

Warden Hero Sprite

Java Classes

Java Implementation Details

  • Enum Name: WARDEN
  • Title ID: R.string.HeroSubClass_NameWard
  • Description ID: R.string.HeroSubClass_DescWard
  • Armor Class: WardenArmor
  • Dew Bonus: +1 (HeroSubClass.java line 239-241)
  • Barkskin from Grass: Level = HT/3, triggered on trampling HighGrass (HighGrass.java line 47)
  • Plant Interaction: Barkskin (HT/3), 20% seed, 20% dewdrop chance (Plant.java lines 47-56)
  • Badge: BOSS_SLAIN_3_WARDEN (Badges.java)

Lua Scripts

This subclass is implemented in Java, no Lua script exists

String Resources

  • Huntress Class: Parent class for Warden subclass
  • WardenArmor: Subclass-specific armor
  • Barkskin: Buff granted by subclass abilities
  • HighGrass: Level feature that triggers Barkskin
  • Plant: Level objects that grant seeds/dewdrops
  • Dewdrop: Resource collected by Wardens
  • Sniper: Fellow Huntress subclass
  • Scout: Fellow Huntress subclass

Game Integration

  • TomeOfMastery.java: Warden offered as mastery option
  • Badges.java: BOSS_SLAIN_3_WARDEN badge tracking
  • SacrificialSword.java: Special interaction with Warden subclass
  • ItemFactory.java: WardenArmor registration
mr/warden_subclass.txt · Last modified: by 127.0.0.1