Table of Contents
Class Armor and Special Abilities
Each playable class in Remixed Pixel Dungeon has a distinctive class armor with unique special abilities that can be used in combat.
Warrior Armor: Shield Barrage
The Warrior's class armor enables a special ability called Shield Barrage (previously “Body Armor” in some references):
- Ability: Leap to a targeted location and create a shockwave that stuns all adjacent enemies
- Effect: Allows the warrior to reposition in combat and disable multiple enemies briefly
- Strategy: Useful for escaping dangerous situations or setting up advantageous positioning
Mage Armor: Mage's Intuition
The Mage's class armor ability provides enhanced spellcasting capabilities:
- Ability: Various effects depending on the specific Mage subclass
- Effect: May include teleportation or area effects to support spell usage
- Strategy: Enhances the Mage's already powerful magical abilities
Rogue Armor: Deft Defense
The Rogue's class armor focuses on mobility and evasion:
- Ability: Enhanced stealth and mobility options
- Effect: Various rogue-specific abilities that complement stealth gameplay
- Strategy: Supports the Rogue's hit-and-run combat style
Huntress Armor: Nature's Wrath
The Huntress's armor channels natural forces:
- Ability: May include summoning or nature-based effects
- Effect: Supports the Huntress's connection to nature and animals
- Strategy: Can involve summoning creatures or nature-based attacks
Elf Armor: Arcane Defense
The Elf's armor combines magic and physical defense:
- Ability: Various arcane-enhanced defensive measures
- Effect: Reflects the Elf's magical nature and enhanced abilities
- Strategy: Supports the Elf's ranged magical combat style
Necromancer Armor: Necrotic Field
The Necromancer's armor has unique necromantic properties:
- Ability: Activate a necrotic field that spreads to enemies (Necrotism)
- Effect: Creates a spreading death effect that can damage multiple enemies
- Strategy: Supports the Necromancer's undead summoning and necromantic abilities
- For more details, see Necromancer Armor
Gnoll Armor: Pack Mentality
The Gnoll's armor reflects their pack-based nature:
- Ability: Various effects that may enhance summoned pets or pack tactics
- Effect: Complements the Gnoll's animal companion abilities
- Strategy: Supports the Gnoll's pet-based combat approach
Lich Robe
The Lich class has special undead-themed armor abilities:
- Ability: Based on death magic and immunity to various status effects
- Effect: Reflects the Lich's undead nature and magical power
- Strategy: Supports the Lich's magical and necromantic strengths
Priest Vestments
The Priest's armor focuses on purification and healing:
- Ability: Divine-themed abilities focused on protection and healing
- Effect: Supports the Priest's healing and curse-removal capabilities
- Strategy: Emphasizes protection and support in combat
- For more details, see Priest Armor
Doctor Coat
The Doctor's armor reflects their expertise in harmful substances:
- Ability: Disease or poison-based special effects
- Effect: Supports the Doctor's toxic-based combat approach
- Strategy: Enables the Doctor to control areas with toxic effects
- For more details, see Doctor Coat
Strategy Tips
- Class armor abilities typically require mana to use
- Each armor ability is unique to its class and complements the class's playstyle
- Class armor is automatically equipped when the corresponding subclass is selected
- Higher-level class abilities can significantly impact combat outcomes
