User Tools

Site Tools


rpd:class_armor

Class Armor and Special Abilities

Each playable class in Remixed Pixel Dungeon has a distinctive class armor with unique special abilities that can be used in combat.

Warrior Armor: Shield Barrage

The Warrior's class armor enables a special ability called Shield Barrage (previously “Body Armor” in some references):

  • Ability: Leap to a targeted location and create a shockwave that stuns all adjacent enemies
  • Effect: Allows the warrior to reposition in combat and disable multiple enemies briefly
  • Strategy: Useful for escaping dangerous situations or setting up advantageous positioning

Mage Armor: Mage's Intuition

The Mage's class armor ability provides enhanced spellcasting capabilities:

  • Ability: Various effects depending on the specific Mage subclass
  • Effect: May include teleportation or area effects to support spell usage
  • Strategy: Enhances the Mage's already powerful magical abilities

Rogue Armor: Deft Defense

The Rogue's class armor focuses on mobility and evasion:

  • Ability: Enhanced stealth and mobility options
  • Effect: Various rogue-specific abilities that complement stealth gameplay
  • Strategy: Supports the Rogue's hit-and-run combat style

Huntress Armor: Nature's Wrath

The Huntress's armor channels natural forces:

  • Ability: May include summoning or nature-based effects
  • Effect: Supports the Huntress's connection to nature and animals
  • Strategy: Can involve summoning creatures or nature-based attacks

Elf Armor: Arcane Defense

The Elf's armor combines magic and physical defense:

  • Ability: Various arcane-enhanced defensive measures
  • Effect: Reflects the Elf's magical nature and enhanced abilities
  • Strategy: Supports the Elf's ranged magical combat style

Necromancer Armor: Necrotic Field

The Necromancer's armor has unique necromantic properties:

  • Ability: Activate a necrotic field that spreads to enemies (Necrotism)
  • Effect: Creates a spreading death effect that can damage multiple enemies
  • Strategy: Supports the Necromancer's undead summoning and necromantic abilities
  • For more details, see Necromancer Armor

Gnoll Armor: Pack Mentality

The Gnoll's armor reflects their pack-based nature:

  • Ability: Various effects that may enhance summoned pets or pack tactics
  • Effect: Complements the Gnoll's animal companion abilities
  • Strategy: Supports the Gnoll's pet-based combat approach

Lich Robe

The Lich class has special undead-themed armor abilities:

  • Ability: Based on death magic and immunity to various status effects
  • Effect: Reflects the Lich's undead nature and magical power
  • Strategy: Supports the Lich's magical and necromantic strengths

Priest Vestments

The Priest's armor focuses on purification and healing:

  • Ability: Divine-themed abilities focused on protection and healing
  • Effect: Supports the Priest's healing and curse-removal capabilities
  • Strategy: Emphasizes protection and support in combat
  • For more details, see Priest Armor

Doctor Coat

The Doctor's armor reflects their expertise in harmful substances:

  • Ability: Disease or poison-based special effects
  • Effect: Supports the Doctor's toxic-based combat approach
  • Strategy: Enables the Doctor to control areas with toxic effects
  • For more details, see Doctor Coat

Strategy Tips

  • Class armor abilities typically require mana to use
  • Each armor ability is unique to its class and complements the class's playstyle
  • Class armor is automatically equipped when the corresponding subclass is selected
  • Higher-level class abilities can significantly impact combat outcomes

See Also

rpd/class_armor.txt · Last modified: (external edit)