rpd:dreamweed_level_object
Table of Contents
Dreamweed Level Object
Description
The Dreamweed level object causes any creature that touches it to fall asleep. When a character or enemy steps on the tile containing a Dreamweed level object, they are put to sleep temporarily.
Effects
- Puts the creature that touches it to sleep temporarily
- Provides a control effect that neutralizes threats
- The sleep effect lasts for a duration
- The level object disappears after being touched
Mechanics
- Dreamweed level objects can be found growing in the dungeon
- They can also be grown by planting Dreamweed Seeds
- The sleep effect is beneficial for avoiding combat
- Sleeping creatures cannot act while asleep
Strategy
- Dreamweed level objects are useful for bypassing difficult enemies
- Can be used to gain time in dangerous situations
- Effective against enemies that would otherwise be difficult to fight
- Consider using to pass through areas with dangerous stationary enemies
Code Reference
- Plant Implementation: WandMaker.Dreamweed class
- Plant Effect: Dreamweed.effect method
- String Resources: WandMaker_DreamweedName, WandMaker_DreamweedDesc
Related
- Dreamweed Seed - The seed used to grow Dreamweed level objects
- Plants - Other plants in the game
- Seeds - Seeds that can be planted to grow useful plants
- Sleep - The status effect applied by Dreamweed
- Level Objects - Other interactive objects in dungeon levels
rpd/dreamweed_level_object.txt · Last modified: by 127.0.0.1

