rpd:fadeleaf_level_object
Table of Contents
Fadeleaf Level Object
Description
The Fadeleaf level object provides a teleportation effect when touched. When a character steps on the tile containing a Fadeleaf level object, they are instantly teleported to a random location on the current dungeon level.
Effects
- Teleports the character to a random location on the current level
- Provides an escape mechanism from dangerous situations
- The destination is random and cannot be controlled
- The level object disappears after being touched
Mechanics
- Fadeleaf level objects can be found growing in the dungeon
- They can also be grown by planting Fadeleaf Seeds
- The teleportation is to a random valid location on the same level
- Cannot be used to move to other levels
Strategy
- Fadeleaf level objects are useful for escaping dangerous situations
- Can be used to quickly navigate the level, though destination is random
- Valuable when surrounded by multiple strong enemies
- Be cautious as the destination is random - you might end up in another dangerous area
Code Reference
- Plant Implementation: WandMaker.Fadeleaf class
- Plant Effect: Fadeleaf.effect method
- String Resources: WandMaker_FadeleafName, WandMaker_FadeleafDesc
Related
- Fadeleaf Seed - The seed used to grow Fadeleaf level objects
- Plants - Other plants in the game
- Seeds - Seeds that can be planted to grow useful plants
- Teleportation - Other teleportation mechanics in the game
- Level Objects - Other interactive objects in dungeon levels
rpd/fadeleaf_level_object.txt · Last modified: by 127.0.0.1

