rpd:firebloom_level_object
Table of Contents
Firebloom Level Object
Description
The Firebloom level object is a dangerous level object that deals fire damage to any character that touches it. When a character steps on the tile containing a Firebloom level object, it explodes and burns everything in the surrounding area.
Effects
- Deals fire damage to the character that touches it
- Also damages all other creatures in the surrounding area
- The level object disappears after being touched
- Provides an explosive effect that can damage multiple enemies
Mechanics
- Firebloom level objects can be found growing in the dungeon
- They can also be grown by planting Firebloom Seeds
- The explosion affects a small radius around the level object location
- Can be both a hazard and a tactical tool in combat
Strategy
- Firebloom level objects should generally be avoided unless used tactically in combat
- They can be useful for damaging groups of enemies in tight spaces
- Consider using them when surrounded by hostile creatures
- Be mindful of your health when using this tactic
Code Reference
- Plant Implementation: WandMaker.Firebloom class
- Plant Effect: Firebloom.effect method
- String Resources: WandMaker_FirebloomName, WandMaker_FirebloomDesc
Related
- Firebloom Seed - The seed used to grow Firebloom level objects
- Plants - Other plants in the game
- Seeds - Seeds that can be planted to grow useful plants
- Elemental Damage - Damage type dealt by Firebloom
- Level Objects - Other interactive objects in dungeon levels
rpd/firebloom_level_object.txt · Last modified: by 127.0.0.1

