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rpd:weapon_types_mechanic

Weapon Types Mechanic

This page provides information about different weapon types in Remixed Dungeon.

Melee Weapons

Melee weapons are used for close combat and include:

  • Swords - Standard melee weapons with balanced stats (e.g. Short Sword, Long Sword)
  • Axes - Heavy damage weapons with slower attack speed (e.g. Hand Axe, War Hammer)
  • Maces - Mid-tier weapons with moderate damage (e.g. Club, Mace)
  • Spears - Long-range melee weapons with reach advantage (e.g. Spear, Halberd)
  • Daggers - Fast weapons with lower damage but high attack rate (e.g. Dagger, Kunai)

Ranged Weapons

Ranged weapons allow attacking from a distance:

  • Bows - Use ammunition like arrows to attack from range (e.g. Wooden Bow, Composite Bow)
  • Crossbows - Higher damage than bows but slower (e.g. Crossbow)
  • Slingshots - Basic projectile weapons (e.g. Slingshot)
  • Custom Ranged - Special ranged weapons with unique properties (e.g. Chaos Bow)

Missile Weapons

Missile weapons are thrown or fired at enemies:

  • Throwing Knives - Fast, light projectiles (e.g. Throwing Knife)
  • Javelins - Medium-range throwing spears (e.g. Javelin)
  • Shurikens - Small throwing stars (e.g. Shuriken)
  • Darts - Basic ranged ammunition (e.g. Dart, Curare Dart)

Ammunition

Various types of ammunition used with ranged weapons:

Special Weapon Properties

  • Enchantments - Magical effects that enhance weapon properties (Enchantments)
  • Upgrades - Enhancement levels that improve weapon stats (Weapon Upgrades)
  • Durability - Weapons degrade over time and need repair/replacement

See Also

rpd/weapon_types_mechanic.txt · Last modified: by 127.0.0.1