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en:rpd:calm_spell

Calm

Calm Spell Icon

Calm is a spell in Remixed Dungeon with Huntress affinity that puts the target to sleep.

Description

The Calm spell causes the target enemy to fall asleep for a duration based on the caster's skill level. This allows the player to gain temporary respite from dangerous enemies or escape from difficult situations.

Stats

  • Magic Affinity: Huntress
  • Targeting: char_not_self
  • Level: 2
  • Mana Cost: 2

Effects

  • Puts the targeted enemy to sleep for (caster's skill level) turns
  • Sleep effect prevents the target from acting
  • Caster is immune to sleep effect (targeting prevents self-casting)

Usage

The Calm spell can be used for:

  • Temporarily incapacitating dangerous enemies
  • Creating opportunities to escape from difficult situations
  • Gaining breathing room during combat

Classes

Classes that can use this spell include:

  • Classes with Huntress affinity (e.g., Huntress class)
  • Other classes that gain access through special means

Strategy

How to effectively use the Calm spell:

  • Use on powerful enemies to gain breathing room during combat
  • Cast before engaging dangerous groups to reduce the number of attackers
  • Effective against enemies that are difficult to defeat piecemeal
  • Particularly useful against enemies with dangerous special attacks

Data Validation

This information is extracted directly from the game code and validated against the source implementation. The details are accurate as of the referenced source files and provide reliable information about the spell mechanics.

Content Verification

  • Information source: Lua Script in Remixed Dungeon codebase
  • Stats verified: Yes, extracted directly from spell class properties
  • Effect descriptions: Generated from code analysis and string resources
  • Last updated: 2025-12-14 based on Calm.lua

Source Code

This page content is based on the Lua Script: Calm

Data Sources

See Also

en/rpd/calm_spell.txt · Last modified: by 127.0.0.1