en:rpd:gnoll_mob
Table of Contents
Gnoll Scout (Mob)
Description
Gnoll Scouts are hyena-like humanoids that dwell in sewers and dungeons, venturing up to raid the surface from time to time. They are regular members of their pack and are not as strong as brutes or as intelligent as shamans.
Stats
- HP: 12 (ht(12))
- HT: 12 (ht(12))
- Defense Skill: 4 (baseDefenseSkill = 4)
- Attack Skill: 11 (baseAttackSkill = 11)
- Damage: 2-5 (dmgMin = 2, dmgMax = 5)
- Armor: 2 DR (dr = 2)
- EXP for Kill: 2 (expForKill = 2)
- Maximum Level: 12 (maxLvl = 12)
- Loot: Gold with 50% chance (loot(Gold.class, 0.5f))
Special Abilities
- Quest Trigger: When killed, Gnoll Scouts trigger both Ghost and ScarecrowNPC quests as evidenced by the die() method in the source code
Tactics
- Common early-game enemies found primarily in the sewers
- Relatively weak individually but can pose a threat in groups
- Basic melee attackers with moderate damage and defense
Content Verification
- Information source: Java Class Gnoll.java
- Stats verification: Extracted directly from Gnoll.java constructor
- String resources: Gnoll string resources (Gnoll_Name, Gnoll_Desc)
- Special mechanics: Dies trigger Ghost and ScarecrowNPC quests
- Last updated: December 28, 2025
Related
- Sewers Level - Common location for Gnoll Scouts
- Gnoll Brute - Stronger variant
- Gnoll Shaman - Magic-using variant
- List of Mobs - Other enemies in the dungeon
en/rpd/gnoll_mob.txt · Last modified: by 127.0.0.1

