en:rpd:magic_arrow_spell
Table of Contents
Magic Arrow
Magic Arrow is a spell in Remixed Dungeon with Elf affinity that fires a magical projectile at an enemy.
Description
The Magic Arrow spell fires a magical projectile that deals random damage between 1 and (caster's max HP / 2) to an enemy. It's a fundamental ranged attack spell that can be useful when conserving ammunition or when out of missile weapons.
Stats
- Magic Affinity: Elf
- Targeting: char
- Level: 1
- Mana Cost: 1
Effects
- Deals damage to a single target randomly between 1 and (caster's max HP / 2)
- Single target ranged attack
- Can be used without consuming physical ammunition
Uses
- Ranged attack when out of arrows/bolts
- Conserve missile weapons for critical situations
- Basic ranged damage option for magic-focused characters
Classes
Classes that can use this spell include:
- Classes with Elf affinity (e.g., Elf class)
- Other classes that gain access through special means
Strategy
How to effectively use the Magic Arrow spell:
- Use when ammunition is low or unavailable
- Good for picking off enemies at range
- Conserve better spells for more difficult encounters
Content Verification
- Information source: Lua Script in Remixed Dungeon codebase
- Stats verified: Yes, extracted directly from spell class properties
- Effect descriptions: Generated from code analysis and string resources
- Last updated: 2025-12-25 based on MagicArrow.lua
Data Sources
- Lua Script: MagicArrow.lua
- Spell Definition: spell.lua
- Spell Registry: CustomSpellsList.lua
- String Resources: MagicArrow_Name and MagicArrow_Info
- Russian String Resources: MagicArrow_Name and MagicArrow_Info
See Also
en/rpd/magic_arrow_spell.txt · Last modified: by 127.0.0.1

