en:rpd:regeneration_buff
Table of Contents
Regeneration
Regeneration is a beneficial status effect in Remixed Dungeon that gradually restores health over time.
Effect Description
- Type: Beneficial Status Effect (Buff)
- Effect: Gradually restores HP over time
- Duration: Limited time period
- Stacking: Does not stack with other healing effects in most cases
How to Obtain
- From certain potions (e.g., Potion of Healing)
- From specific equipment with healing properties
- From class abilities or spells
- From environmental features in certain levels
Mechanics
- Restores a small amount of HP each turn
- Effect is applied periodically over several turns
- Does not function in safe zones/levels (like town or city areas)
- Does not function if the character is starving
- More effective when combined with other healing methods
Strategy
- Use during non-safe dungeon areas to restore health without consuming potions
- Particularly valuable during long dungeon runs
- Does not work when resting in safe areas like town or city
- Prioritize during combat to maintain health pool in dangerous areas
Counters
- Damage over time effects (Poison, Bleeding) may reduce effectiveness
- Dispel effects can remove regeneration
Code Reference
- Java Class: Regeneration.java
- Source Code Location: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/buffs/Regeneration.java
See Also
- Status Effects - Other status changes
- Potion of Healing - Source of regeneration
- Game Mechanics - Other core systems
en/rpd/regeneration_buff.txt · Last modified: by 127.0.0.1

