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en:rpd:smash_spell

Smash Spell

Smash Spell Icon

Smash Spell is a Combat affinity spell in Remixed Pixel Dungeon. When cast, the caster jumps upwards and creates a powerful smash upon hitting the ground, which temporarily stuns enemies around them and deals weapon-based physical damage. Requires a weapon to be equipped.

Description

Jump upwards and create a powerful smash upon hitting the ground, that temporarily stuns enemies around and at the same time deals physical damage. Requires a weapon to be equipped.

Stats

  • Magic Affinity: Combat
  • Targeting: self
  • Level: 4
  • Mana Cost: 10
  • Cooldown: 10
  • Image: spellsIcons/warrior.png index 3
  • Cast Time: 0.5
  • Special Effects: stuns enemies in adjacent cells and deals weapon-based physical damage

Mechanics

  • Requires a weapon to be equipped (will show “I need a weapon for this move.” message if no weapon is equipped)
  • Creates visual effects: a “smash_fist” at the top and a “smash_blast” at the bottom
  • Causes the caster to jump 30 pixels upward
  • Applies the Vertigo buff (stun effect) to all adjacent enemies for a duration equal to the caster's skill level
  • Deals damage equal to the equipped weapon's damageRoll() to all adjacent enemies
  • Damage is still subject to the victim's defenseProc() method

Usage

The Smash Spell can be used for:

  • Area damage against multiple adjacent enemies
  • Stunning enemies to gain tactical advantage
  • Physical damage based on equipped weapon
  • Breaking through groups of enemies

Classes

Classes that can use this spell include:

  • Classes with Combat affinity (Warrior, etc.)
  • Other classes that gain access through special means

Strategy

How to effectively use the Smash Spell:

  • Most effective when surrounded by enemies (affects all 8 adjacent cells)
  • Requires a weapon to be equipped (fails if weaponless)
  • Deals damage based on current weapon's damage roll
  • Stuns enemies with Vertigo effect for caster's skill level duration
  • Provides temporary advantage in combat by stunning enemies
  • Particularly effective with high-damage weapons

Content Verification

  • Information source: Lua script Smash.lua
  • Stats verification: Extracted directly from desc function in code
  • Effect descriptions: Based on cast function implementation in source code
  • String resources: Verified against values/strings_all.xml
  • Last updated: December 2025
  • Source file: Smash.lua

Code References

String Resources

Configuration Files

See Also

en/rpd/smash_spell.txt · Last modified: by 127.0.0.1