en:rpd:spell_book_item
Table of Contents
Spell Book
Description
The Spell Book is an item that allows heroes to learn and access various magic spells in Remixed Dungeon. It serves as a repository for different magical abilities that can be used for combat, utility, or support purposes.
Special Properties
- Spell Storage: Can store multiple spells for use during gameplay
- Accessibility: Allows heroes to access spells even when not naturally attuned to them
- Learning: Provides a way to learn new spells beyond class affinities
Spell Categories
- Combat Spells: Spells for direct damage and battle utility
- Utility Spells: Spells for movement, escape, or environmental interaction
- Support Spells: Healing and buffing spells
Classes and Affinities
- Spell Affinities determine which spells are most effective for each class
- Hero Classes may have natural proclivities toward certain spell types
- Subclasses can unlock specialized spell access
Strategy
- Consider the hero's class when choosing spells to focus on
- Some spells synergize with specific class abilities
- Certain situations may call for specific spell types (e.g., damage vs. utility)
Code References
- Lua Scripts:
RemixedDungeon/src/main/assets/scripts/spells/- Various spell implementations - Core Spell System:
RemixedDungeon/src/main/assets/scripts/lib/spell.lua - English String Resources:
RemixedDungeon/src/main/res/values/strings_all.xml- Spell names and descriptions - Russian String Resources:
RemixedDungeon/src/main/res/values-ru/strings_all.xml- Spell names and descriptions
See Also
en/rpd/spell_book_item.txt · Last modified: by 127.0.0.1

