en:rpd:stealth
Table of Contents
Stealth Mechanic
Stealth refers to mechanics in Remixed Dungeon that allow the player to remain undetected by enemies. This is particularly important for classes like the Rogue and its subclasses like the Assassin and Freerunner.
Mechanics
- Stealth mechanics allow players to avoid detection by enemies
- Successful stealth typically requires staying out of enemy vision and avoiding sounds
- Some items, equipment, or character classes provide stealth bonuses
- Moving through grass, shadows, or other terrain may affect stealth
- Attacking from stealth may provide bonuses or trigger special effects
Invisibility
- Potion of Invisibility - Renders the player invisible
- Invisibility Buff - Temporarily prevents enemy detection
- Ring of Shadows - Provides stealth bonuses
- Magic Torch Spell - Creates dark areas to hide in
Detection Factors
- Line of Sight - Most enemies detect players in direct sight
- Stealth Level - Affects ability to remain undetected
- Equipment Weight - Heavier equipment may increase noise
- Movement - Moving through certain terrain makes noise
Stealth-Enhancing Items
- Ring of Evasion - Improves stealth and detection avoidance
- Ammunition - Some ammo types provide stealth benefits
- Rogue Armor - Armor that doesn't impede stealth
- Shadow - Entity associated with stealth mechanics
Related Classes
- Rogue Class - Primary stealth-based class
- Assassin Subclass - Specializes in stealth and high-damage attacks
- Freerunner Subclass - Focused on mobility and evasion
Strategy
- Stay out of enemy line of sight to maintain stealth
- Use terrain and environmental features to your advantage
- Time your attacks carefully to maximize stealth benefits
- Consider using invisibility potions or other stealth-enhancing items
- Situational Awareness - Know what breaks stealth in different situations
- Timing - Use stealth when most advantageous
- Equipment Planning - Choose stealth-appropriate gear
- Movement - Careful pathfinding to avoid detection
Countering Detection
- Distance - Stay out of enemy detection range
- Blocking - Use walls and obstacles to block line of sight
- Timing - Wait for enemies to move away before proceeding
- Diversion - Use items to distract enemies
See Also
en/rpd/stealth.txt · Last modified: by 127.0.0.1

