en:rpd:swarm_mob
Table of Contents
Swarm Mob
The Swarm is a group of small insects that act as a single enemy unit in Remixed Dungeon. It's an unusual mob that splits into multiple smaller swarms when defeated.
Overview
A Swarm consists of dozens of small insects that appear as a single creature but function differently from typical mobs. The Swarm is immune to most status effects due to its nature as a collection of small creatures. According to the game description, “The deadly swarm of flies buzzes angrily. Every non-magical attack will split it into two smaller but equally dangerous swarms.”
Stats
- HP: 80 (HT: 80)
- Defense Skill: 5
- Attack Skill: 12
- Damage: 1-4
- Armor: 0 DR (Defense Rating)
- EXP for Kill: 7 (varies based on splitting)
- Maximum Level: 10
- Characteristics: Immune to most status effects (poison, paralysis, etc.), flying
Abilities
- Splitting: When hurt (but not killed), splits into smaller swarms based on damage taken, each with remaining HP
- Immunity: Immune to most status effects due to its swarm nature
- Flying: Can move over terrain that blocks other creatures
- Loot: May drop a Potion of Healing at a chance that decreases with each generation of the split swarm
Occurrence
- Primary Location: Found throughout the Prison level and other dungeon levels
- Spawn Frequency:
- Sewer Level: 2% chance (level 3)
- Prison Level: 1 in level 6, 1 in level 7, 1 in level 8, 1 in level 9
- Group Behavior: Usually found alone
Strategy
- Use area-of-effect attacks or spells to damage multiple swarms at once
- Focus on one swarm at a time to prevent multiplication
- Magic-based attacks (like wands) work better than physical attacks to avoid splitting
- Fire-based attacks and AoE spells work well against swarms
- Be careful not to let them split multiple times, leading to a large number of enemies
- Area effect attacks like the Scroll of Psionic Blast, Scroll of Fire, or Ignite Spell can be very effective
Special Notes
- The splitting mechanic can lead to exponential multiplication if not handled carefully
- Due to its nature, many status effects are ineffective against swarms
- Swarms are generally not very dangerous individually but can overwhelm with numbers
- Each generation of split swarms has decreasing chances of dropping healing potions
Code References
- Swarm.java - Primary implementation
- Swarm strings - Name, description, and other text (English)
- Swarm strings (Russian) - Russian localization
Configuration Files
- Bestiary.json - Level spawn configuration
String Resources
- Swarm strings (English) - English names and descriptions
- Swarm strings (Russian) - Russian localization
Related
- Mobs - All mobs in the game
- Prison Level - Primary location
- Piranha - Another mob with unique mechanics
- Mechanics - Game mechanics including split effects
en/rpd/swarm_mob.txt · Last modified: by 127.0.0.1

