en:rpd:classes
Table of Contents
Classes
Classes represent the different playable character archetypes in Remixed Dungeon, each with unique starting equipment, abilities, and specializations.
Main Classes
- Warrior - The strong warrior with high health and melee focus
- Mage - The spell-casting master dealing magical damage
- Rogue - The stealthy assassin with poisons and traps
- Huntress - The ranged attacker with throwing weapons
- Elf - The versatile archer with magic capabilities
- Necromancer - The dark magic wielder who commands the undead
- Gnoll - The witchcraft-focused class with high strength and low health, forbidden actions, and friendly mobs
- Priest - The healing and sanctity focused class
- Doctor - The plague and disease-focused class with accuracy penalty when not using Bone Saw
Characteristics
- Each class has unique starting equipment
- Classes determine the available specializations (subclasses)
- Classes have distinct playstyles and strategies
- Each class can be upgraded to Mastery through Tome of Mastery
Starting Equipment
- Warrior: Short sword, armor, health potion, Potion of Strength (known), Body Armor spell (in quickslot)
- Mage: Wand of Magic Missile, armor, health potion, Scroll of Identify (known), Wind Gust spell (in quickslot), Wand of Magic Missile (in quickslot)
- Rogue: Ring of Shadows +1, leather armor, health potion, Scroll of Magic Mapping (known), Cloak spell (in quickslot)
- Huntress: Boomerang, studded armor, health potion, 15 HP, Shoot In Eye spell (in quickslot), Boomerang (in quickslot)
- Elf: Elven bow +1 with arrows (20 CommonArrows), Elven dagger, elf armor, health potion, 9 STR, 15 HP, Magic Arrow spell (in quickslot), Common Arrow (in quickslot), immunity to Roots
- Necromancer: Necromancer robe, health potion, Skeleton Key for level 7, Summon Deathling spell (in quickslot), Potion of Healing (known)
- Gnoll: Gnoll Tamahawk, NoItem armor (starts with no armor), 8 Darts, Roar spell (in quickslot), high STR (15) low HP (5), 3 forbidden actions (Scroll_ACRead, TomeOfMastery_ACRead, Stylus_ACInscribe), friendly to Gnoll, Shaman, Brute, Shielded, ShamanElder mobs
- Priest: Robe, health potion, Scroll of Remove Curse (known)
- Doctor: Robe, health potion, Potion of Healing, Potion of Toxic Gas, Potion of Paralytic Gas (known)
Class Mechanics
- Each class has a unique class armor that becomes available upon gaining enough strength to upgrade their starting weapon to level 3
- Class armors provide enhanced abilities specific to each class
- Classes have different strengths and weaknesses in various dungeon areas
Related
- Subclasses - Specializations available for each class
- Hero - General information about the player character
- Tome of Mastery - Item used to change subclasses
- Talents - Character development system
en/rpd/classes.txt · Last modified: by 127.0.0.1
