en:rpd:skeleton_mob
Table of Contents
Skeleton Mob
The Skeleton is a common undead enemy found throughout the dungeon, typically in the Prison and later levels. A small chance of appearing in the Sewers as well.
Overview
Skeletons are reanimated bones of dead adventurers and denizens of the dungeon. They are persistent enemies that will relentlessly pursue the player character. Skeletons are immune to various status effects due to their undead nature.
Stats
- HP: 25 (HT: 25)
- Defense Skill: 9
- Attack Skill: 12
- Damage: 3-8 (see melee combat mechanics)
- Armor: 5 DR (Defense Rating)
- EXP for Kill: 5
- Maximum Level: 10
- Undead: Yes (immune to certain status effects)
Abilities
- Weapon Drop: When defeated (outside Necro levels), has a 20% chance to drop a random melee weapon, rarely upgraded.
- Poison Immunity: Immune to poison damage and status effects
- Corpse Explosion: When killed, explodes dealing damage to nearby entities in 4 adjacent cells (horizontal and vertical directions, but not diagonal). The explosion damage is calculated as (skeleton's damage roll - target's defense roll / 2). Never forget about this! Bone damage amounts to 3-8 (armor reduces the average value). Be especially careful when surrounded as they explode on death, potentially harming you.
- Sound Effect: Plays a bone-cracking sound when defeated (Assets.SND_BONES)
Combat Tactics
Skeletons are aggressive melee enemies that will pursue the player relentlessly. They cannot be charmed or frightened, making them consistently dangerous throughout the dungeon. Their bony structure provides some physical damage resistance.
Occurrence
- Primary Location: Found throughout the Prison Level (especially levels 7 and 8) and deeper dungeon levels
- Spawn Frequency: Common in later dungeon levels (specifically levels 6-9 according to Bestiary.json)
- Secondary Location: Small chance to appear in the Sewers
- Group Behavior: Usually found alone or in small groups
- Necropolis Level Exception: In Necropolis Level, they do not drop weapons
Strategy
- Use ranged weapons or spells to attack from a distance
- Avoid letting them corner you in narrow passages
- Be careful with fire-based attacks as they cause explosion (though this is not explicitly stated as fire vulnerability)
- They're resistant to many status effects, requiring direct damage
- Try to avoid being surrounded as they explode on death, potentially harming you
Special Notes
- Skeletons are undead, which affects how certain items and spells interact with them
- They're immune to various effects that work on living creatures
- Defeating them contributes to the “Skeleton Slayed” badge
- They explode when killed, which can be dangerous to the player if standing too close
- In Necropolis Level, they don't drop weapons, as this level has different rules
Code References
- Skeleton.java - Primary implementation
- Skeleton.java#L16-L26 - Stats and properties initialization
- Skeleton.java#L28-L32 - Loot implementation (20% weapon drop chance, null in NecroBossLevel)
- Skeleton.java#L35-L54 - Death explosion mechanics
- Treasury.java#L125-L130 - Treasury loot handling mechanism
- NecroBossLevel.java - Special handling for NecroBossLevel where skeletons don't drop weapons
- NamedEntityKind.java - Interface for entity identification
- MeleeWeapon.java - Base class for weapons dropped by skeletons
- Buff.java - Base class for status effects that skeletons are immune to
- Skeleton strings (Russian) - Russian localization (Skeleton_Name, Skeleton_Desc, Skeleton_Killed, etc.)
- mr: namespace: Check Skeleton - Code References for machine-readable data
Configuration Files
- Bestiary.json - Level spawn configuration (prison levels 6-9, necro1 level)
- Skeleton.json - Sprite configuration
String Resources
- Skeleton strings (English) - English names and descriptions
- Skeleton strings (Russian) - Russian localization (Скелет, Скелеты - одни из самых сильных врагов в подземелье)
Related
- Undead - Other undead enemies
- Prison Level - Primary location
- Zombie - Other undead enemy
- Undead Mobs - List of undead enemies
- Mobs - All mobs in the game
- Skeleton Key - Item with similar name, but not related to the mob
- Treasury - For information about dropped items
- Game Mechanics - General game mechanics
- Combat - Combat mechanics
- Hero - Player character
en/rpd/skeleton_mob.txt · Last modified: by 127.0.0.1

