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en:rpd:skeleton_mob

Skeleton Mob

Skeleton

The Skeleton is a common undead enemy found throughout the dungeon, typically in the Prison and later levels. A small chance of appearing in the Sewers as well.

Overview

Skeletons are reanimated bones of dead adventurers and denizens of the dungeon. They are persistent enemies that will relentlessly pursue the player character. Skeletons are immune to various status effects due to their undead nature.

Stats

  • HP: 25 (HT: 25)
  • Defense Skill: 9
  • Attack Skill: 12
  • Damage: 3-8 (see melee combat mechanics)
  • Armor: 5 DR (Defense Rating)
  • EXP for Kill: 5
  • Maximum Level: 10
  • Undead: Yes (immune to certain status effects)

Abilities

  • Weapon Drop: When defeated (outside Necro levels), has a 20% chance to drop a random melee weapon, rarely upgraded.
  • Undead Resistance: Immune to fear, charm, and sleep effects
  • Poison Immunity: Immune to poison damage and status effects
  • Corpse Explosion: When killed, explodes dealing damage to nearby entities in 4 adjacent cells (horizontal and vertical directions, but not diagonal). The explosion damage is calculated as (skeleton's damage roll - target's defense roll / 2). Never forget about this! Bone damage amounts to 3-8 (armor reduces the average value). Be especially careful when surrounded as they explode on death, potentially harming you.
  • Sound Effect: Plays a bone-cracking sound when defeated (Assets.SND_BONES)

Combat Tactics

Skeletons are aggressive melee enemies that will pursue the player relentlessly. They cannot be charmed or frightened, making them consistently dangerous throughout the dungeon. Their bony structure provides some physical damage resistance.

Occurrence

  • Primary Location: Found throughout the Prison Level (especially levels 7 and 8) and deeper dungeon levels
  • Spawn Frequency: Common in later dungeon levels (specifically levels 6-9 according to Bestiary.json)
  • Secondary Location: Small chance to appear in the Sewers
  • Group Behavior: Usually found alone or in small groups
  • Necropolis Level Exception: In Necropolis Level, they do not drop weapons

Strategy

  • Use ranged weapons or spells to attack from a distance
  • Avoid letting them corner you in narrow passages
  • Be careful with fire-based attacks as they cause explosion (though this is not explicitly stated as fire vulnerability)
  • They're resistant to many status effects, requiring direct damage
  • Try to avoid being surrounded as they explode on death, potentially harming you

Special Notes

  • Skeletons are undead, which affects how certain items and spells interact with them
  • They're immune to various effects that work on living creatures
  • Defeating them contributes to the “Skeleton Slayed” badge
  • They explode when killed, which can be dangerous to the player if standing too close
  • In Necropolis Level, they don't drop weapons, as this level has different rules

Code References

Configuration Files

String Resources

en/rpd/skeleton_mob.txt · Last modified: by 127.0.0.1