User Tools

Site Tools


en:rpd:strength

Strength

Strength determines the hero's ability to wear armor and use weapons effectively in Remixed Dungeon.

Description

Strength is a key attribute in Remixed Dungeon that determines the hero's ability to effectively use armor and weapons. If the hero's strength is insufficient for a piece of equipment, the equipment will be harder to use and less effective.

Strength Mechanics

  • Equipment Requirement: Each piece of armor and weapon has a strength requirement
  • Penalties: Using equipment with insufficient strength results in penalties
  • Growth: Strength can be increased using Potion of Strength
  • Base Value: All heroes start with 10 Strength (varies by class)

Equipment Strength Requirements

  • Armor: Higher tier armor requires more strength to wear effectively
  • Weapons: Heavier weapons require more strength for full damage
  • Penalties: Insufficient strength results in reduced effectiveness and slower action speeds

Strength Considerations

  • Equipment Planning: Plan equipment choices around current strength
  • Potion Usage: Save Potions of Strength for important moments
  • Class Synergy: Some classes require more strength than others
  • Timing: Strength potions might be used early to get access to better gear

Strength Effects

  • Armor Penalty: Wearing armor with insufficient strength reduces defense and speed
  • Weapon Penalty: Using weapons with insufficient strength reduces damage and speed
  • Encumbrance: Lower strength may reduce mobility with heavy equipment

Code References

See Also

en/rpd/strength.txt · Last modified: by 127.0.0.1